The Agile Consortium Belgium organizes a one day event about “Scaling Agile for the Enterprise” on 22/01/2015 at KBC, Brussels, Belgium.
All information including program and tickets: brussels2015.agileconsortium.net
Olivier Costa of AEGISoft translated the XP Game into Dutch. You can download the zipfile with all materials, except for balloons, dice….
This Dutch version was created for and played at the XP Days Benelux 2014 conference to let the participants in the “EDUScrum” session experience agile practices in action.
XP Days Benelux 2014
XP Days Benelux is an international conference where we learn to bring software to life and grow mature systems that support business needs.
It provides an excellent environment for exchanging ideas, hands-on exercises and extreme experiences.
The best way to learn is to facilitate a session at XP Days. Why don’t you host a session?
What are we looking for?
What are you looking for? What would make it a WOW session for you and our participants?
We’re interested in:
- Experiences with new and old techniques. What worked; what didn’t? Why? What have you learned?
- Unexpected ideas from other disciplines and sciences. How can we cross borders? What lessons have we missed? How can we collaborate better with people from other disciplines and departments?
- Ask for help from other participants. What scary problems confront you and your team?
- People from outside IT with an interesting story. What can we learn from their experience?
- Pushing the limits of techniques and organisations, doing the “impossible”. How far can you go if you challenge commonly accepted assumptions?
- Back to basics. What happens if we really take the Extreme Programming values of Simplicity, Commmunication, Feedback, Courage and Respectseriously?
- Taking back agile. What does “agile” really mean to you and why is it important?
- Questioning agile. Where, when and why would you not use agile methods? Why? What can we learn about context and applicability?
The XP Days community loves highly interactive sessions where everyone participates and learns from each other.
How does it work?
Interaction and collaboration start from the moment you propose a session idea. From then on, organizers and session proposers work together to refine and improve your proposal. We’ll give feedback and provide opportunities for tryout. In return, we expect from you that you help others to turn their idea into a WOW session.
You don’t need to be an experienced presenter, you “just” need one good idea or question to start with.
We provide the following slot sizes:
- 30 minute case study presentations
- 75 minute interactive sessions, games or simulations
- a small number of 2×75 minute workshops or hands-on coding exercises
||Submit session ideas, improve them and provide feedback to others
||End of subtmissions. You can continue to improve existing proposals
||You select the sessions you want to see in the program
||The XP Days program committee creates the program based on your preferences and contacts presenters to announce accepted and rejected sessions
|until the conference
||Keep improving your session, give feedback run tryouts of your session, work with the organizers to prepare for the conference